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AI Insights · Timothy · April 2022

Top 5 Military Games in Italy Q1 2022

In Q1 2022, the top 5 military games in Italy saw varying trends in downloads, revenue, and active users. Here's a detailed look at their performance.

Top 5 Military Games in Italy Q1 2022

During the first quarter of 2022, the top military games in Italy on a unified platform exhibited notable trends in their weekly downloads, revenue, and active user metrics. This analysis highlights the performance of Call of Duty®: Mobile, Top War: Battle Game, Warpath: Ace Shooter, Supremacy 1914, and Conflict of Nations: WW3.

Call of Duty®: Mobile from Activision Publishing, Inc. started the quarter with a weekly revenue of approximately $97K, peaking at about $117K in late January before gradually declining to around $53K by mid-March. The game saw its highest weekly downloads at over 26K in late December, which steadily decreased to around 13.8K by the end of March. Weekly active users remained relatively stable, starting at 398K and peaking at 455K in mid-March.

Top War: Battle Game by River Game HK Limited showed fluctuating revenue, starting at approximately $36K and peaking at around $35.8K in mid-March, ending the quarter at roughly $31K. Weekly downloads saw a high of 15.4K in late January but declined to around 6.4K by the end of March. Active users for the game started at 48.5K, peaked at 82.9K in early February, and ended the quarter at approximately 56.4K.

Warpath: Ace Shooter by Lilith Games experienced a stable revenue trend, starting at $28K and closing the quarter at around $28.8K. Downloads were generally low, beginning the quarter at 1.9K, with a peak of 5.6K in late February, and ending at around 4.3K. Active users showed a peak in late February at 32K, starting at 22.6K and ending at approximately 27K.

Supremacy 1914 from Bytro Labs GmbH saw a significant increase in revenue, starting at $12.4K and peaking at $21.4K by the end of March. Downloads began at 12.2K, fluctuated throughout the quarter, and peaked at 22.2K in late February. The game saw an increase in active users, starting at 33.2K and peaking at 49.2K in early March.

Conflict of Nations: WW3, also by Bytro Labs GmbH, displayed notable growth in revenue, starting at $2.5K and reaching $13K by early March. Downloads saw their highest point in late February at 14.7K, beginning at 769 and ending at around 4.9K. Active users grew from 7.1K at the start of the quarter to a peak of 22K in early March.

These insights highlight the varying performance metrics of the top 5 military games in Italy for Q1 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022